GOTY 2011: Best Downloadable Game:-
The main achievement of Bastion is the narrative and not just the actual story, thought it can be heartbreaking and is smothered in melancholy, but the way it is delivered.
A narrator talks over the actions of the main character, commenting on his progress but without actually staying true to what he does.
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Gearbox Plans Distinct Loot System for Borderlands 2
Scott Kester, who is a the concept designer working on Borderlands at Gearbox, told the 2K TV show that, “What we’re trying to do in this game … Borderlands is really about the loot, about the mechanic of levelling up and getting new gear. Focusing a lot more on the actual gun content creation, making those really interesting and fun, and a new thing around every corner, a new loot.”
The main achievement of Bastion is the narrative and not just the actual story, thought it can be heartbreaking and is smothered in melancholy, but the way it is delivered.
A narrator talks over the actions of the main character, commenting on his progress but without actually staying true to what he does.
---------------------------------------------------------------
Gearbox Plans Distinct Loot System for Borderlands 2
Scott Kester, who is a the concept designer working on Borderlands at Gearbox, told the 2K TV show that, “What we’re trying to do in this game … Borderlands is really about the loot, about the mechanic of levelling up and getting new gear. Focusing a lot more on the actual gun content creation, making those really interesting and fun, and a new thing around every corner, a new loot.”
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